5.0-19619 |
1 year, 6 months ago |
Improve stack frames for profilers (PR #10976 from TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
|
5.0-19615 |
1 year, 6 months ago |
Android: Fix Adrenotools in release builds (PR #11928 from K0bin) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19613 |
1 year, 6 months ago |
Android: Check file name extensions locale-independently (PR #11927 from JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19611 |
1 year, 6 months ago |
Implement loading custom drivers on Android (PR #11867 from K0bin) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19608 |
1 year, 6 months ago |
Android: Convert "fragments" package to Kotlin (PR #11921 from t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19603 |
1 year, 6 months ago |
Common:AGL: Support making temporary contexts from the main thread (PR #11917 from TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19601 |
1 year, 6 months ago |
VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available (PR #11911 from TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19599 |
1 year, 6 months ago |
Qt: Add float config tooltip slider (PR #11900 from Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19597 |
1 year, 6 months ago |
OpenGL: Check the list of supported AA modes instead of hardcoding (PR #11699 from Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19593 |
1 year, 6 months ago |
VideoBackends: add support to allow rendering to multiple output targets (PR #11859 from iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19590 |
1 year, 6 months ago |
VideoCommon: add additional error logs for asset loading and don't crash when asset no longer exists on reload (PR #11912 from iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19587 |
1 year, 6 months ago |
VideoCommon: migrate texture packs to use the asset loader system (PR #11681 from iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19582 |
1 year, 6 months ago |
PowerPC/ConditionRegister: Mark PPCToInternal() as constexpr (PR #11910 from lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19580 |
1 year, 6 months ago |
Debugger: Remove some trivial string copies (PR #11908 from lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19574 |
1 year, 6 months ago |
static const std::regex (PR #11902 from Minty-Meeo) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19572 |
1 year, 6 months ago |
GCMemcardUtils: Make use of std::span where applicable (PR #11909 from lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19569 |
1 year, 6 months ago |
DolphinQt/InfinityBaseWindow: Minor changes (PR #11907 from lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19564 |
1 year, 6 months ago |
Data: Add missing Super Mario Sunshine goop map texture to graphics mod (PR #11905 from Notexe) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19562 |
1 year, 6 months ago |
Video: Fix Post Process shader options issues (PR #11899 from Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19560 |
1 year, 6 months ago |
Video: add R10B10G10A2 and R16G16B16A16F texture types (PR #11901 from Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|